
HULK
COMPANY: Radical Entertainment
POSITION: Environment Artist
TECHNOLOGY: PS2 / XBOX / GC / PC
RELEASED: 2003
This 3D action game was a tie-in for the film released in the same year, and featured 25 immersive environments.
- Modeled approximately half of the in game environments
- Modeled the majority of vehicles in game
- Delivered high-caliber environments within required poly budgets
- Applied technical world-building experience to pre-production process
- Modeled miscellaneous objects (for in game and cinematic use)
- Involved in level design with the design team
- Created collision volumes for in game world and decaling meshes
- Software Used – Maya 4.1, Photoshop CS, P3D technologies