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HELLO

 

I am a senior level 3D modeler with 15+ years of experience, based in Vancouver, BC.

Over the course of my career, I have shipped 7 game titles, with 8+ years as an Environment Lead, building open world environments.  I have also worked on several feature films, and was part of the AR development team at a live streaming company.

I have collaborated with teams of all sizes and pipeline workflows, and my strength lies in rapidly adapting my skill set to suit the task at hand. I am dedicated to producing the highest possible quality of art while working within technical budgets and time restrictions.

  • Proficient in Maya, Photoshop, Substance Painter, Premiere, Nuke and more
  • Deep understanding of polygonal and sub-division modeling
  • Expertise in hard surface modeling
  • 8+ years as Environment Lead building open world environments
  • Familiarity using a variety of game engines, including Unity
  • Experience with all aspects of 3D including texturing, animation, lighting, rigging and rendering
  • Working experience with augmented reality and live streaming software
  • Extensive experience Photogrammetry including all aspects of laser scanning and point clouds 

HISTORY

3D RECONSTRUCTION / OWNER

VISIDO IMAGING 3D SCANNING + ANIMATION → 2012 to 2019
visidoimaging.com


 

3D DESIGNER

STREAMLABS → FALL 2016 to SUMMER 2019
streamlabs.com


 

HARD SURFACE MODELER / PRE-VIS ARTIST

IMAGE ENGINE VISUAL EFFECTS → OCT 2010 to SEPT 2012
image-engine.com


 

CREATIVE LEAD/PARTNER

LOTUSLAND STUDIOS – MOBILE GAMES → JULY 2009 to JULY 2010


 

SENIOR ARTIST / LEAD ENVIRONMENT ARTIST

RADICAL ENTERTAINMENT → NOV 2001 to JUNE 2009


 

SENIOR ARTIST / WORLD MODELER

H2O ENTERTAINMENT → OCT 1996 to OCT 2001


 

3D GENERALIST

VIRTUAL GAMES → APR 1995 to OCT 1996


 

SENIOR ARCHITECTURAL TECHNICIAN

BURKA VARACALLI ARCHITECTS → JAN 1989 to JUNE 1994

CONTACT

 

Phone: (604) 329-6799
Email: jake@jpokorny.com
Location: Vancouver BC

Instagram: @papakuba
LinkedIn: jakepokony