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ELYSIUM

POSITION: Previs Artist, Hard Surface Modeler
COMPANY: Image Engine Visual Effects

PROJECT: Feature Film
RELEASED: Tristar, August 2013

In addition to previs, I modeled numerous assets including:

• several architectural structures on the Elysium space station
• assorted weapons and missiles and flying ships
• various robots, particularly the Robot Butler

SPACE SHUTTLES

Built hard surface models and unwrapped UVs.

SHIPS

Modeled parts and accessories to numerous vehicles. 

ROBOTS

Modeled or contributed to models of various robots seen throughout the film. 

ELYSIUM

Modeled numerous buildings and vegetation in the Elysium environment.

OTHER